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Thread Statistics | Show CCP posts - 16 post(s) |

Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.30 18:04:00 -
[1]
Baaaaaaaaaaaaaaaaaaaaaaaad idea.
There is no racial problem, its select ships.
All you've done is increased the performance of lasers vs all armour tanks: eanm, tripple hardened and t2 (as well as shield tanks slightly).
Well done at boosting a hole race when the problems are with certain hulls / modules. -
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Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.30 18:28:00 -
[2]
Originally by: CCP Zulupark I said in my blog we were looking at balancing some Amarr ships. There will be a separate blog about that soon so you should perhaps reserve judgment until then ;)
Problem is your conclusion from your issues is flawed.
"Base EM resistances on armor are very high" is not the cause of problems. Its that when fitting a armour tank typically when using 3 or less resistance modules DC and X number of EANM are best. 4 or more and active specifics out perform EANM and except on minmatar make EM the lowest resistance.
Lets not forget t2 armour tankers, gallente and indeed amarr themselves. After filling the biggest holes EM is typically the lowest resistance. Even on none minmatar shield tanks EM is typically lowest, even after a specific hardener.
I think you need to reasses that issue and the cause you've drawn from it, hence reverse the solution. -
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Marn Prestoc
Minmatar Spartan Industries Triumvirate.
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Posted - 2008.01.30 19:19:00 -
[3]
Edited by: Marn Prestoc on 30/01/2008 19:20:43
Originally by: Rells Dev Blog basically boils down to:
"We are going to give Minmatar, Missiles and Drones a HUGE BOOST. ...
oh and ya, we will thrwo a tiny bone to Amarr"
There is no assurance there will be an explosive crystal and this is a massive boost to non minmatar ships. Furthermore this is actually a NERF to the Amarr ships since explosive is their highest resist meaning that they can no longer tank as well as before against projectiles, missiles or drones.
Way to do .... well ... NERF Amarr through the backdoor again.
Not so simple.
T2 Tanks: Amarr - Where therm was the only big hole both EM and therm will need filling. Probably results in a higher EM res than before.
Gallente - Where exp was the only major hole, EM is now the lowest by like 9.5% (just 1 t2 exp hard fit), EM is so low it probably warrents a EM res rig.
Caldari - EXP is now the lowest resistance after 1 T2 EM hardener. Probably warrents a EM and EXP res rig if not 2 more hardeners.
Minmatar - Exp and Kin are now quite low on shields (armour was like that already), yet not enough slots to do anything about it without screwing the ships so just gonna suck vs exp and kin.
Completely shifts the balances around, and not just to em and exp damage, because you have to accept the hole or fill them. Filling the holes will result in other damage types doing more damage as a slot/rig is taken up by a specific resistance. -
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